This is a problem that just started today. I have been going through the Unity tutorials with no issues, but today when I opened a new blank project, any game object I place in the scene looks as expected in scene view but completely pixelated in game view*. I have seen other posts mention anti-aliasing, but I haven’t changed any of the default settings for a new project, which include 2x Multi Sampling for the Anti-Aliasing property in quality settings.
Does anyone have any other ideas about what could be causing this? Many thanks in advance!
*I tried to upload a screenshot but the upload feature is being wonky. Will try again later.
Thanks for the feedback, @zblase ! I ended up finding that my pixelation was caused by the Game Tab Scale slider being set to 2X instead of 1X! It made all the difference and my camera made sense after setting it back to 1X.
If your main camera is very far away from your models, game mode will scale up your scene. Try setting up a camera closer to your scene and slide the scaler in game mode down to one.