When editing and looking at the Game panel, I noticed my initial view was set to 2x
with Free Aspect viewing mode. All of my stuff was pixelated, so I clicked on it and un-ticked Low Resolution Aspect Ratios. The scale went back down to 1x
and everything looked fine.
However, now I’m building (both the Mac and the WebGL players) and everything is scaled to 2x again. I can’t seem to find any settings in the camera or build settings to fix this.
How can I get Unity to play the game at 1x scale? I don’t know why anyone would want to scale it to 2x by default - it looks terrible.