Game View of UI doesn't match scene view

Hello, I am hoping this is something simple… but look at the image below…

You can see my scene view displays some text with a glow. But the game view… well it looks nothing like it. Any ideas on what I am overlooking? My build preferences are set up using the default URP-High fidelity renderer.


Took me a bit but I figured it out. The bloom was part of the post processing, so I needed to switch my canvas render mode to scene space camera mode. And then set my scene camera as the render camera.