Game Window Resolution Accurate?

Hi everone,

I’m developing for android atm, and I’ve noticed that the game window resolution 800x1280(WXGA Portrait) is showing pretty wide. 800x1280 is a 16:10 aspect ratio. How come the 2 settings appear to have completely different sizes in the editor?

You can check the “true” resolution of your game view in the statistics window (showing Stats in the top right corner).

16:10 will just set the aspect ratio and use the current full size of your game view.

WXGA on the other hand, will limit the game view to 800x1280 even if your game view window is larger. Most often however, it is smaller, therefore it will cut off part of the view (if the window is not wide enough) or shrink the view down (if it’s not high enough).