Game window scale changing on pressing play / recompile.

It doesn’t matter what I have the aspect ratio set to (even free aspect). If I hit play then the scale slider auto-switches itself to 0.xx.

This can be temporarily fixed by manually dragging the scale slider to >1 then back to 1. Resizing the game window will re-introduce the bug.

Using 2017.1.1f1 (but this also happened in many previous versions), on OSX.

Has anyone else worked out a better fix for this? Is it a known bug?

I found this great script that fixes it: