Game Windows

Hello, tell me how best to call game windows such as: inventory or interaction window with some kind of object.
On the Internet, I found two ways to implement the call:

  1. Just create this window on call and delete it on close.
  2. Place a window under the camera and, when called, move it to the camera area.
    Are there other options? which option is better to use?
    Thank you all in advance for your replies.

You can just activate/deactivate the GameObjects as needed.

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