Hi,
I’m using MathNet Numerics in my game, and having some trouble with building.
I’m using Windows to develop the game, and when running it, either in the Editor or an exported Build, all is well and everything works as expected.
The problem is it doesn’t seem to be able to load the MathNET dlls when building to Mac OSX. The MathNET files (MathNET.Numerics.dll and System.Threading.dll) are in the Assets/Plugins folder. I don’t have access to a Mac and have very little experience with anything other than Windows, so is it possible that these DLLs just aren’t compatible, or does anyone know of a way to get these libraries to work in Mac?