I’m using Visual Studio 2022, and after I attached it to Unity, when I press ‘Play’ the game won’t start but Unity will infinite be loading it. This also happens when saving a script change with it attached, when Unity attempts to ‘Reload Asset Dependencies’ it just gets stuck.
Is there a solution to this? 2019 did not have this issue but was running too slow for my project.
I’ve selected bug as this is how it feels, but if there’s an option I just need to turn off that would be great.
Usually this is some issue with Visual Studio where it just can’t set the breakpoint and holds up the process from launching forever.
Check the integration with Unity, update everything, and also try rebooting your computer.
This may help you with intellisense and possibly other Visual Studio integration problems:
Sometimes the fix is as simple as doing Assets → Open C# Project from Unity. Other times it requires more.
Other times it requires you also nuke the userprefs and .vsconfig and other crufty low-value high-hassle files that Visual Studio tends to slowly damage over time, then try the above trick.
Barring all that, move on to other ideas:
Also, try update the VSCode package inside of Unity: Window → Package Manager → Search for Visual Studio Code Editor → Press the Update button