Gamedevelopment using only unity c# script

Hi,

i am newbee to unity3d, i just played with unity3d by creating a terrain, placing 3d person and used some assets to work with them. Now, my question is without using unity editor can we create a game using ONLY unity C# script, i don’t want to touch unity editor so that i can learn unity exactly.

This sounds bit odd i know, if any of you can explain how can i do that it would be very helpful.

Any links or ideas how to start from scratch (it’ll be better with Visual studio, because i am familiar with that) will be appreciated.

Regards,
Jung Lee.

If you want to create everything programmatically from script rather than dragging objects into the scene view, that’s fine - look up the Instantiate() method. And you can edit C# scripts using VS rather than MonoDevelop if you prefer.
However, that’s no more “exact” than cteating a scene using the editor, and you’ll still need to use the Unity Editor to edit certain project settings, test, profile, and build your game.

What are the alternatives, unityscript, c# and boo in single project?

Everything can be created by just using c#. If you only your game does not require server side logic, which might require java.