[GameKit] 2D Top-Down Shooter Basic now on Unity Prefabs

[2D Top Down Shooter GameKit (Basic)
by Jonay Rosales González A.K.A. DonBarksGheist

](http://www.gameprefabs.com/products/show/123)

Save weeks of work and testing thanks to this Gamekit that includes all the necessary for start your own 2D Top Down Shooter.

This Package Includes:

• All the art assets and prefabs necessary for testing

• More than 700 Lines of code in 19 Scripts

• An Example Scene for test the gamekit

Scripts Included In this Pack:

SpawnScript: Spawn enemies and items in all gameobject that have his respective tag names (EnemySpawn and ItemSpawn by default) that are near the player.

Follow Script: Simple Follow Script, that includes a behaviour that make enemies destroy obstacles that haves, by default,”Barricade”.

Character Life Meter: Simple Character Life Meter script with simple functions like dead replacement, wounds particles and wound sound.

SpriteSheetAnimation: simple 2D Animation Script.

MaggotAnimationBehaviour: a Simple Example that shows how works the animation behaviours of our example enemy.

CharacterAnimationBehaviour: Idem as MaggotAnimationBehaviour, but for the player.

CharacterMove: Makes the player moves and rotate around itself depending on the mouse pointer position.

ShootLite: Lite version of the Shoot Script. Allows you shoot simple proyectile weapons using a particle emitter for it.

MacheteSlash: simple melee weapon Script, do random damage depending on the Machete max damage and Machete min Damage properties.

PickupAmmo: deals the player ammo for his weapons.

PickupMedkit: restores a certain amount of health to the player.

GamePlayGlobals: A bunch of global variables that controls the gameplay.

GlobalStats: A bunch of global variables that controls the player stats. Very useful for make ScoreBoards.

ComboScript: Great script for enchain combos. A great documentation text about this script is included in the package.

Some GUI Scripts for show player stats(Life, Time, etc).

Price:

  • Indie License: 19$ first week
  • Commercial License: 45$ first week

Example Video:

http://www.youtube.com/watch?v=V16OxDpwHhY (some features of this video will be in the Advanced Version of the Gamekit, like flamethrowers, burning enemies and blockades)

Purchase Page:

http://www.gameprefabs.com/products/show/123

1º The video maybe is out of date, but if you go to the purchase page and see the example game (push esc two times for start the game), you´ll see ALL the features of this pack(I´ll put another video, but some features of the other video is from the Advanced Version of this gamekit).

2º The difference between the evac-city tutorial and my GAMEKIT is simply that the gamekit is ALL done and ready to use and evac-city tutorial don´t (and I´ve seen this tutorial and his example project).

3º and again, ALL that have on the list is INLCUDED, not new future features, (maybe some bug solving).

anybody tried this out?

Wow, I feel proud to have purchased such a hi-end 3d engine that can achieve some cool Comodore 64 graphics.