Hi, the GameObjects deactivate correctly, but after I deactivate them, they don’t activate again. Anyone?
function OnGUI () {
GUI.Box (Rect (10,10,100,90), "LOD Menu");
if (GUI.Button (Rect (20,40,80,20), "LOD100")) {
for(var lod400 : GameObject in GameObject.FindGameObjectsWithTag("LOD400"))
{
lod400.active = false;
}
for(var lod100 : GameObject in GameObject.FindGameObjectsWithTag("LOD100"))
{
lod100.active = true;
}
}
if (GUI.Button (Rect (20,70,80,20), "LOD400")) {
for(var lod400 : GameObject in GameObject.FindGameObjectsWithTag("LOD400"))
{
lod400.active = true;
}
for(var lod100 : GameObject in GameObject.FindGameObjectsWithTag("LOD100"))
{
lod100.active = false;
}
}
}