Hi all,
I’ve been trying to work out why GameObject.Find() doesn’t seem to give a consistent result, and opened the docs to read more carefully about how it works. The examples have a bit that says “MonsterArmHand”, with “Arm” written as smaller font. I wonder whether it’s meant to be “Monster_Arm_Hand” or something. Is this actually an issue with the docs or does Unity somehow decide from the capitalisation which is parent and which is child?
I have another question also. Does the command require the forward slash (“/”) at the start of the string or does it only have to exist somewhere inside the string? And if I do use a “/” at the start of the string, what does that mean? Does that mean the “filename” as it were is starting from the top of the hierarchy?