GameObject.Find not working?

Hey everyone! I’m not sure if this is working or not (as in if it is even skipping it) but in my game, it doesn’t find a game object.
The object is a clone of a prefab (they both are). They spawn at the same time but the one that it must find spawns before it. here is my code!

public GameObject body;

    void Start()

        body = GameObject.Find("PlayerBody");


any idea how I can get this to work? Thanks everyone in advance!

Clones of prefabs have “(Clone)” Appended to their name. Try searching for “PlayerBody(Clone)”.