I have the following situation that I'm trying to figure out.
Tile NorthTile = GameObject.Find("Tile_A2");
If I do this, it gives me a compiling error that I cannot cast a GameObject into a Tile. So I tried this
Tile NorthTile = (Tile)GameObject.Find("Tile_A2");
I still get the same exact error when I do this. Is there a different way to do type casting to get the results I need?