// Function: Searches for the correct object to apply it's "item" on
GameObject F_Search (string pS_target, string pS_tag)
{
// Search: Finding something from an array of objects with reference to their tag(s)
foreach(GameObject obj in GameObject.FindGameObjectsWithTag(pS_tag))
{
// Condition: If the object found and it's name matches the target
if (obj.name == pS_target)
{
Debug.Log("Searched successfully for: " + obj.name);
return obj;
}
else
{
Debug.Log("Warning: GameObject of target named: " + pS_target + " cannot be found");
return null;
}
}
return null;
}
Hello Forums,
I am trying to find a particular unique named object from a common tag. I have “Cube1” and “Cube2” with the same tag: “CubeObjects” and the above is my code. Basically, Cube1 cannot be detected while Cube2 can be, when I changed Cube1’s tag to another exclusive tag, it is detected. So how exactly does FindGameObjectsWithTag works? Maybe somebody can help me out. Thanks in advance.
Note: Just for information, I am parsing the name and tag of the objects via XML while the objects are already in the Hierarchy.
Research Dolphin.