GameObject HitTest Equivalent

Is there an equivalent for GameObjects of the GUIText(ure) HitTest script? I’m trying to activate something when a particular object is clicked without doing just a general ButtonDown command.

Thanks!

What’s wrong with using OnMouseDown?

I want a script I have written to activate only when I click on a particular object, not when I click anywhere on the screen…

OnMouseDown is used for a particular object…Alternately, do the Raycast yourself (OnMouseDown/Up does one internally)