script work when I put “GameObject[ ]”, but I want to put “Transform[ ]”
public Transform[] weapons;
void Start(){
SelectWeapon(0);
}
void Update(){
if(Input.GetKeyDown("1")) SelectWeapon(0);
if(Input.GetKeyDown("2")) SelectWeapon(1);
}
void SelectWeapon(int index){
foreach(Transform obj in weapons) obj.SetActive(false);
weapons[index].SetActive(true);
}
[Code]