Gameobject.SetActive not working on Android?

Hi,

i’m creating Pause system that should popup a pause menu and hide the controls.
i’m using setactive(false) to deactivate a game object and all his sub object.
it’s work fine on the PC but on my Android device the controls stay activated.

any idea why it happen?

solved.

i used android Catlog and saw that there was missing gameobject reference.