gameObject.tag for lookat

Hey,

function OnTriggerEnter (enter : Collider) { if(enter.gameObject.tag == "Enemy") { transform.LookAt(enter.transform.position); } }

I would like to make the object that tripped the OnTriggerEnter to be used in the LookAt, there is going to be many objects with the tag "Enemy".

I answered this question for you yesterday.

You've also duplicated yourself when re-asking it.