GameObject texture groups

Hi, everyone!

Does anybody know how I can group assets in my scenes based on what texture or material they use?
For instance, I want the editor to create GameObjects under the parent “Texture Groups” with children named after the specific texture they use (“Brick”, “Metal”, “Concrete”, etc.). Does anybody know if this is possible? This would be very helpful and make it easier to find specific GameObjects. Thanks in advance!

You can certainly group your objects this way if you want, but I don’t think there is any existing tool that will do it for you.