Hi guys, I’m having this issue with my game where my 2d objects suddenly change position on Play. In my 2D scene I have a top down sandbox playground sort of thing built, with north south east west walls and a ground, and 2 balls resting in the middle of the ground (0, 0, 0). The weird thing is that on Play, the 2 balls will suddenly snap to the nearest wall, if I position a ball closer to the north wall (0, 1, 0), then it will snap to that wall while the other ball might snap to a different wall that it is closest too. I don’t have any scripts attach to my balls or the ground. The balls have a Sprite Renderer, RigidBody2D, and CircleCollider 2D attached.
I’ve been stuck on an annoying issue for quite a bit of time, looked everywhere online and haven’t found a solution to my problem. Any help would be greatly appreciated thanks!