I am building a structure made up with a number of bricks. Each brick has a Rigid Body attatched to it along with 2 fixed joints. I place one brick directly over the other in design time BUT when I run the game, the one brick kind of slumps into the other and if I pile number of bricks on top of each other, the construct just seems to sway and fall over? Can anyone here help me ? What causes this?
I’d suggest taking a read through the Physics Manager and play around with those settings for your scene. Playing with the Bounce Threshold, the Sleep Velocity and the other values should eventually give you the effect that you want.
I have tried messing with the values in the physics manager. Thanks for the suggestion, although this doesnt seem to help. I also created a new material with 0 bounciness… no use.