Gamepad for a game?

Hello, Im new to Unity and C# scripting. I just have a quick question. I have a razer orbweaver gamepad, is there anyway I can code something in to make it compatible? If so, can someone possibly give me a hand since Ive never done this before. Thank you in advance.

It should work out of the box, as long as you use the input manager for your controls (Input.GetAxis, Input.GetButtonDown, etc).

Many thanks Stardog. Just tried what you said and it works.