Unity doesn’t detect when a controller is plugged in. I’ve tried both a PS3 and PS4 controller, both with USB cables and just the drivers that were installed when i first plugged them in. Also, yes the controllers are detected on windows, just not the unity editor, however it works in builds, ive checked this on this website: https://html5gamepad.com/, and on the devices section of the control panel. This only started in unity 2018.3. The images below show that windows recognises the devices Thanks in advance
It fixed it self, I just updated the unity editor and it fixed itself after rebooting my PC
EDIT: I’m wrong, the issue still persists but only in certain projects, irregardless of unity version. The only major differences between the two projects are:
The one where joysticks are detected:
- Uses HDRP
- no Objects other than a camera, and some particles. As a result there are no self-made scripts.
- Joysticks aren’t needed or used
The one where joysticks aren’t detected:
- Uses the default unity renderer
- Has 3D objects in
Nevermind, I checked today and it works, still strange though