Hello unity!! i am a new user of unity and i just started 2 weeks ago, i am used to use UDK and i am very good it at and our company had to switch to unity because of some reasons.
I would like you know how is it possible to use Trigger volumes to create gameplay?
For an example in UDK.
I create two different barrels that are different colour, and i create 2 pressure plates.
The objective is to take one barrel to the specific pressure plate, if done correctly it opens up a door.
That’s what i really am looking for, I can do that easily in UDk using Kismet but Unity doesn’t not support such future, anyone could help or give me a basic guide i could use?