Hello! I don’t know why, but when I build my game in Unity and run the .exe file, it starts really slowly. Inside Unity it runs normally, but the executable not. My project isn’t big and I also tried it out with another projects and on another computers, but it’s extremely slow.
E.g.: In one of my projects the first scene is a menu with four buttons and when I click on one of them it loads the new scene, but only after a bit freezing, what’s around half a minute long.
I know it’s strange but I can’t do anything with it…
Can anybody help me what do I do wrong?
EDIT: Here is a setup file for my game
Did you try reinstalling Unity? Is this happening with empty projects aswell? Do you have all scenes in your build? Have you tried removing unused assets?
– KayelGeeI'll try all of these!
– RimplotCheck the Player [logfile][1] of your built game. Perhaps you see some kind of error being spammed. [1]: http://docs.unity3d.com/Manual/LogFiles.html
– Statement