Hi guys
i am kinda new to unity and am working on a simple game, everything was perfect ,till i updated to unity 5.
I hope i can describe this well using my English (i’ll also upload a screenshot)
when i drag an object in my scene , let’s say a ground material, we usually duplicate this material and put them next to each other and so we have a full ground.
now my problem is i have to manually fit the edges here is unity 5 , while in unity 4 i used to drag the object and when it comes very near to the other object it used to kinda jump and fit the edges automatically
now i have to zoooom and fit them manually
searched a lot but i think couldn’t figure out how to describe my problem to google so…
Any one knows the setting to turn the automatic fitting for edges (i named it like that
) .
hold V, choose snap point on object, hold left mose button and move.
2 Likes
That was the trick i was searching for thanks alot dude :)))
i was using snap setting and putting it to 0.1 but it was a pain so ![]()
your trick did it thanks
