Hi I just created an empty project and started an empty scene in it and profiled it. I got a 7 ms Garbage Collection spike. Can someone tell me how this happens? Are there any settings you can change to avoid this?

I have the exact same problem.

Can’t start working on the game because of ramdom fps drops and lots of spikes on profile.
Garbage Collector and Fixed Updates creating drops of performance out of nowhere.

Even with empty scenes and none scripts.

i’m using Unity 2020.1.0f1.4196 Personal.