Gave me this error when trying to make a build. Please help me

8927747--1223480--upload_2023-4-4_17-54-22.png
All the console said was that it stopped after a while.
8927747--1223828--upload_2023-4-5_8-2-50.png
If anyone knows how to fix this, please, please help me. It’s been three days of me trying to make a build.

Share complete details under “CommandInvocationFailure” entry from unity console.

Alright I did.

I don’t find it. Can you share the complete log?

Build completed with a result of ‘Failed’ in 126 seconds (125893 ms)
0x00007ff6025dc36c (Unity) StackWalker::GetCurrentCallstack
0x00007ff6025e4749 (Unity) StackWalker::ShowCallstack
0x00007ff603acd27c (Unity) GetStacktrace
0x00007ff604bcf9b3 (Unity) DebugStringToFile
0x00007ff602636956 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x0000020df4788a8b (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x0000020df47889bb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[ ])
0x0000020df4ba4640 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000020df51d5195 (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000020df5370c13 (Mono JIT Code) UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
0x0000020df4b6d5cb (Mono JIT Code) UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
0x0000020df4b662d3 (Mono JIT Code) UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform)
0x0000020df4b5a473 (Mono JIT Code) UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings ()
0x0000020df4b4f2f3 (Mono JIT Code) UnityEditor.BuildPlayerWindow:OnGUI ()
0x0000020df482a2e3 (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect)
0x0000020df482a053 (Mono JIT Code) UnityEditor.DockArea:smile:rawView (UnityEngine.Rect,UnityEngine.Rect)
0x0000020df481ef53 (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
0x0000020df47d90a0 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:smile:oOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
0x0000020df47d80ab (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
0x0000020df485a38b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
0x0000020df485a1f3 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
0x0000020df490139b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
0x0000020df4901283 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
0x0000020d8d55f68b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleEvent (UnityEngine.UIElements.EventBase)
0x0000020d8d553068 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase)
0x0000020df48fe65b (Mono JIT Code) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:smile:ispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x0000020d8d55157e (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
0x0000020d8d551113 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:processEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x0000020d8d5560a3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:processEventQueue ()
0x0000020d8d554a83 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()
0x0000020d8d5549eb (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:smile:ispose ()
0x0000020d8d5513a3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:processEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x0000020d8d550bd3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:smile:ispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
0x0000020d8d550a6b (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
0x0000020df479af1b (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:smile:oDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
0x0000020df479a9bb (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
0x0000020df479a7df (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:processEvent (int,intptr)
0x0000020df479a6fb (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
0x0000020df479a55d (Mono JIT Code) UnityEngine.GUIUtility:processEvent (int,intptr,bool&)
0x0000020df479a60e (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
0x00007fffd7a0e630 (mono-2.0-bdwgc) [mini-runtime.c:2812] mono_jit_runtime_invoke
0x00007fffd7992ac2 (mono-2.0-bdwgc) [object.c:2921] do_runtime_invoke
0x00007fffd799bb1f (mono-2.0-bdwgc) [object.c:2968] mono_runtime_invoke
0x00007ff6024647c4 (Unity) scripting_method_invoke
0x00007ff60245d115 (Unity) ScriptingInvocation::Invoke
0x00007ff602456045 (Unity) ScriptingInvocation::Invoke
0x00007ff600af85ed (Unity) Scripting::UnityEngine::GUIUtilityProxy::processEvent
0x00007ff603080266 (Unity) GUIView::processRetainedMode
0x00007ff603b0f0aa (Unity) GUIView::OnInputEvent
0x00007ff603080158 (Unity) GUIView::processInputEvent
0x00007ff603b10587 (Unity) GUIView::processEventMessages
0x00007ff603b07a73 (Unity) GUIView::GUIViewWndProc
0x00007ff87dd68281 (USER32) DispatchMessageW
0x00007ff87dd67d41 (USER32) DispatchMessageW
0x00007ff603ad6926 (Unity) MainMessageLoop
0x00007ff603adaab1 (Unity) WinMain
0x00007ff60592ae86 (Unity) __scrt_common_main_seh
0x00007ff87df126bd (KERNEL32) BaseThreadInitThunk
0x00007ff87ed8a9f8 (ntdll) RtlUserThreadStart

I don’t know why theres emojis