Hi, we are gbFactory.
We have decided to create shared thread that will combine all the news from our older and upcoming assets.
And of course if you have any problems, wishes or features to add to our assets, here is the right place
Square Building package contains just models of buildings with custom shader, and Square Architect is a complete project with whole functionality that you can see in webplayer demo.
I bought Square Fantasy yesterday and wanted to give you some feedback if you don’t mind?
It would be nice if there were mobile specific versions of the scenes, because at the moment there are several camera effects used and it is hard to tell what the impact of these might be on mobile, given that this is in the market for “low poly” assets.
Documentation / explanation of these effects would be helpful e.g. why and what value they bring
Check the draw calls - seem a little high in the Infinite Runner scene - not sure why? Also this scene has lighting straight down making it a little dark
Use of substance - seems cool especially AO adjustment
Would be nice if one could change the colour schemes for the dominant colours e.g. Green/Brown/Grey so if I wanted Orange instead of green - much like the snow colour that would be great
Dragon - thought it might flap its wings
Might be an idea if you put your DoF shader in this package (as opposed to using the Unity one) and use it as a showcase? that way you could show people before & after and what the benefit is. It also may provide an upgrade path for assets to build loyalty - that’s what some other asset store authors do.
Create a scene with all the prefabs in so they can be easily examined/viewed.
More meshes would be nice if you can extend the style - along the lines of other low poly assets where you can build a town etc.
Hey! i kinda felt in love with the Unity Asset Store - The Best Assets for Game Making architect and i somehow got this game in mind where you have to solve minigames to build up your city. so you get coins when you play minigames.
so i think thats pretty easy doable espacially since iam more an artist than a coder but one thing iam afraid of is to put in a raise a building costs x-money function into your assets. so that you raise a building and it cost 10 coins, if you dont have 10 coins, it doesent raise up
how hard is it and/or do you have somethink already in there?
Hi, It would be quite easy In Square City Architect we have already functionality that after click the building pops up. So basically you would just need to write one script to check if player has enough amount of money, and call the function that is already implemented.
Sorry for such a late response
You have some good points there, thanks.
Ad 1,3. Because we thought that the package contains just models, so the scenes where made mostly to showcase how you can combine the existing elements. That’s why we didn’t focus about performance, because you can set the scene as whatever you like.
And as I said before, the package is a model pack, not a ready made project with complete scenes, that’s why we didn’t thought of explaining other elements used in scenes. We just added them as some extra stuff, so you can see in action more
Ad 2.The image effect that we used are the basics one from unity from standard assets, so you should be able to find description about the properties.
Ad 4. Substance is cool
Ad 5. We will think of something to add to next update, like spring, autumn or summer mode.
Ad 6. Sound cool.
Ad 7. We will consider that
Ad 8. That is really great idea.
Ad 9. We are planning to extend the packages with new models, so if you have some ideas, let us know
New package is now live on Asset Store.
Bit more different style this time, but don’t worry, we did not forget about Square series. New package from Square collection is in submission queue
We have just submitted new package Square Ville with 4 seasons customization, so stay tuned. If you like it, we could add the same feature to Square Fantasy.
Also with your advice, we have added in the new package more buildings and more scenery elements.
Over 70 3D models with procedural season customization (winter, spring, summer and autumn)!
That looks good on wide range of platforms, including Mobile platforms. https://www.youtube.com/watch?v=XQYoEOySe5A
(a) Is it possible to buy your assets from somewhere other than the Unity Store and (b) do you offer .obj on request? (I’m interested in using your assets in a non-Unity engine)
Hi, unfortunately our assets are available for now only on asset store. For modeling we are using modo.
In what asset you are intrested and in what engine you want to use it?
You can just buy the asset you want, and let us know and we will provode the .obj files for you.