GC Mark Dependencies Using almost 100%

I’m having an issue where GC Mark Dependencies is using almost a 100% cpu after exiting playmode and it’s slowing down unity so much that it becomes almost unusable.

I’m using a MacBook Air M2 on MacOS Ventura, Unity 2022.1.16f1 Silicon

Updating to the latest version should fix it
https://forum.unity.com/threads/performance-issues-in-unity-editor-on-ventura-2021-3-10f1.1353971/#post-8544038