Gear Vr don't detect one tap

Hy guys.
I want to do an easy task with gear VR but i got a big problem.
I just want to switch the position of the camera when the user tap or double tap in the touchpad of the gear VR.
I followed this tuto to make my app in VR : VR Best Practice - Unity Learn
When i launch my scene in unity all works perfectly but when i lauch the app on my phone and with the gear VR nothings works :'(.

My scene is composed by a character and a camera.
In the character i got 2 transform for the 2 position of my camera.
First of all i initialize my camera at one position (and i just want to switch to the other position).

Here the script i use :

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
 
private enum PosCam
    {
        tps,
        fps,
    };

public class InputManager : MonoBehaviour {

    private VRInput input;
    [SerializeField]private GameObject GO_cam;
    [SerializeField]private Transform Pos_Fps;
    [SerializeField]private Transform Pos_Tps;
    private PosCam camState;


    void Start()
    {
        Debug.Log("Start InputManager");
        input = this.GetComponent<VRInput>();
        if (input==null)
        {
            Debug.Log("error VRInput");
        }
        else
        {
            Debug.Log("Sucess launch VRInput");
        }
        GO_cam.transform.position = Pos_Tps.position;
        Debug.Log(Pos_Tps.position);
        camState = PosCam.tps;

        input.OnDown += switchcam;
    }

    void switchcam()
    {
        Debug.Log("In SwitchCam");
        if (camState == PosCam.fps)
        {
            Debug.Log("aaaaaaa");
            GO_cam.transform.position = Pos_Tps.position;
            camState = PosCam.tps;
        }
        else if (camState == PosCam.tps)
        {
            Debug.Log("ffffffff");
            GO_cam.transform.position = Pos_Fps.position;
            camState = PosCam.fps;
        }
    }
}

As i said all works in unity but when i use my phone and the gear VR, first my camera is’nt at the place where i initialize it and when i use the touchpad nothing append.

Please help !!

Is the Main Camera a child of another gameobject?

“You cannot move the VR Camera directly in Unity. If you wish to change the position and rotation, you’ll need to ensure that it is parented to another GameObject, and apply the changes to the parents Transform.”

In this tutorial, I show how to know if you’re getting input from GearVR button or not:

Yes my camera is a child of my character.
I move it to the general scene but it seems to nothing change :'(.
But i don’t know why in my code i initialize my camera to a position, in unity it works perfectly but in VR is does’t work and my cam is at this default position where i create it in Unity -_-.
Anyway thanks for this tutorial it will help me a lot for the future X) thanks !!

So i don’t know why my computer don’t recognize adb iv’e plug my phone too the computer and i sur that adb is install with my sdk --
Sorry for that u try to help me and i got more problem -
-

But thanks again

You need to add the platform-tools/ to your PATH environment variable http://www.howtodroid.com/2014/02/how-to-add-adb-command-prompt-windows.html