I’ve just started using Unity3d to make programs for the samsung galaxy S6/samsung gear vr.
Using the software from samsung, it is possible to do a long press on the back button of the gear vr to get to a “settings” screen. In that screen, I can press “passthrough camera on” to get the phone camera to turn on and be displayed (stereoscopically) in the gear vr.
Is it possible to do this from a unity3d program, and if so, how?
I would also like to process the incoming video with different filters, like simple edge detections but also more complicated filters where I need access to raw pixel data.
Would love to know the same thing… thought about this, but it wasn’t immediately relevant to the game I was working on at the moment, so I didn’t dig too deeply (however, I don’t see any documentation about whether this is possible. Also, I have not seen any Gear VR apps that use this functionality even though it seems like it would be possible to do AR this way…)
I developed NatCam. I have had a couple of our beta testers use NatCam with GearVR. I did use NatCam with Google Cardboard and it works excellently well. And it has performance comparable to the native camera apps.
I would love to speak to the Unity developers responsible for managing the WebCamTexture API. I can think of a couple ways to increase the interoperability of NatCam and Unity.
I’m also trying to get NatCam working on GearVR. Looking at the Google cardboard project, I see the following:
On the main camera, add a StereoController component and click ‘Update Stereo Cameras’
However, I do not know where to find the StereoController component. I don’t see it anywhere in the example project, and I don’t see it in the standard ‘Add Component’ menu.
I’m back on a project that requires a pass through camera in GearVR. Would you have an updated VR Demo, or brief instructions on how to integrate NatCam into the GearVR?
I happen to be working on an updated VR example app for the NatCam. Make sure to check my GitHub and keep in touch here or via email. I expect to complete the example this week.
We are working on a written tutorial series called the NatCam Tutorial Series. MoodCam VR is currently slated to begin at part 7 so monitor the NatCam thread as I announce more tutorials being uploaded.