Gear VR per eye cameras only one works

I am building a stereoscopic 360 video player and when I try to create per eye cameras only the left one works properly, the right one stays on the unity splash screen with the “made with unity” message flickering. I’m on unity version 5.6.1f1 currently.

Fixed it, in my player settings I had stereo rendering method set to single pass, it started working when I changed it to multipass.