Gear VR + Terrain Crashing

Has anyone been able to use Unity terrains with Gear VR? Using my current version (5.3.5f1), terrains cause an app crash.

The same happens on a few other versions: https://forums.oculus.com/vip/discussion/24902/unity-terrain-crashes-gear

Change the texture compression on your terrain textures to not be ASTC. Or if you are using compression override setting from the build settings, then change the terrain textures to be truecolor.

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Works - thank you! My workflow was terrible before: build terrain in Blender, export to Unity for testing, repeat.

Thanks jnoffke! This solved a long series of crashes… btw, apparently ASTC has to be avoided for the detail textures (grass) too.