Hey.I want to make a Gelatinous ball, however, I spent too much time just looking for any tutorials or tricks to make this possible, but I can’t find anything.
Also, I found that to make this kind of jelly like effect, the mesh must be a (skinned mesh!!) , but I don’t know how to start this? what’s the big idea when I want to skin a sphere in 3DMax?
can someone please help me?
sorry for bad English.
Have you tried using the built in Cloth in unity and changing the mesh to a sphere. You can then put the pressure up to 1 or 2. Should be similar to the desired effect.
You might want to check this out: Unity Asset Store - The Best Assets for Game Making, I believe it has exactly what you’re looking for.