Gem Shader Refraction Cubemap - WHITE

Hey All,

I was working on an application that required white diamonds. I wasn’t satisfied with unity’s default gem shader because it gave my gems a green tint. I ripped the cubemap and edited it to give a nicer look. Here it is:

1478452–81680–$RefractionWhite.unitypackage (287 KB)

And here it is with the gem shader package:

1478452–81681–$GemShaderWithWhiteRefraction.unitypackage (600 KB)

And an image of the difference:

2 Likes

Looks nice, but the shader has various bugs in new Unity versions, can you fix it please? It would be a pity if it could not be used in the new versions, because it is so well done…

Exactly what I needed. Well done.

HI~this Cubemap size only 64X64. any bigger one??