General approach to better UI

Hello UI Team,

I was wondering how I can create better UI in a general sense. Back in the day I had to tweak player settings to make my UI work and I did not realize that anything was wrong before doing my build. Now there are more options and it is easier. My focus was on “Text” up till now.

My question is:
Where can I find the best ressources online to learn using “uGUI, UI Toolkit / UI Builder, Text, and Editor Extensions” to its best
(excluding https://docs.unity3d.com :))
and do you think something like “UI role models” do exist?
(not talking about amazing UI art)

Thank you for your time. Have a great day.

Kind regards
SomeSpirit

We’re currently working on an e-book aimed at UI artists creating user interfaces in Unity, which will come with a working sample of a typical game menu.

for uGUI we also have a few blog posts

And although not ours Unity UI Best Practices. This list will walk you through… | by Daria Rodionova | Medium has some good tips as well.

There is not one single source of curated best practices currently nor do i know off hand of a “Role model” that i would follow.