Generate 3D model from 2d Texture

Hi,
it’s possible to generate 3D model from 2d texture(photos) at runtime??
If yes can anyone help me to get started!!
Thank you

Well… Considering a 2D Texture is really just a grid of data, You could technically create a 3D model from a 2D image if the image had been created specially to work with your code. However, it’s not really possible to create a full 3D model from just one image. If you were to use a large number of photo’s you could create some sort of algorithm to read from a cubemap, but then again, those images cannot be images straight from a camera. You would have to edit the image before the algorithm could read it. But then again, you could edit the image in code.
Here’s a (sort of bad) idea; Make the images grey-scale and use the lighter parts as a sort of bump map and have it converted into 3D.
Sorry if this was a little bit vague, but there really isn’t much code available on the internet.