How do I generate a random number that is different every time I start the game? I have tried this but for some reason it always outputs 97:
#pragma strict
var number = Mathf.Round(Random.Range(1, 106));
function Start () {
Debug.Log(number);
}
function Update () {
}
I have also tries this:
#pragma strict
var number = Random.Range(1, 106);
function Start () {
Debug.Log(number);
}
function Update () {
}
Any advice? Thanks in advanced.