Hi all,
Looking for any ideas on this.
Essentially I have my character controller whom I wish to physically pickup an object. Imagine picking up a a barrel and carrying it directly above your head. I’ve been looking at slerp, but that interpolates across all axis.
I guess I wish to “somehow” have a defined arc that goes from the objects centre to above the character controllers centre - but this means a greater bias on ‘y’ (height) than say x z.
Just trying to find an approach that lets my generate such an arc. Hmmmm, perhaps I could lerp x z as 1 thing, and then lerp y (height) separately - sorry; thinking out loud which always happen once you are about to post (I guess the brain works better once you have typed a question and therefore clarified your own thought).
As usual any suggestions appreciated!
Cheers