Generated Mesh can't see only in Game view,Several Generated Mesh cannot see in Main Camera

Hello I’m developing map app which can see pipe line under ground. I used mapbox api and successfully generate meshes as you can see in Scene view. But the problem is in Game view, I can’t see several meshes which point is out of camera view. I tried hard to figure out what is problem but i’m totally lost. I already checked clipping planes range(near 0.01 far 1500), using mesh renderer, material is standard.
Is anyone can give me advice? Please…,

Okay I get answer of this problem from another community. I used mesh.RecalculateNormals() but it was wrong way. It has to be changed mesh.RecalculateBounds(). If anyone is having similar problem with it, try this one!