Hi ,
I am new to Unity. I am developing a basic game where a person shoots the balloons with bow and arrow.
How can i develop a scene generating balloons at a slow pace from the top and disappears when i hit the balloon or it touches the ground.
Thanks for your help in advance
Thanks
Rakesh
Hi @Rakesh_3940
One Option is to add a generator script, where you create new ballons inside the Update() function - be wary, you have to set a timeout for that. Have a look here
You can move the ballons by updating their y position, and also “detect and delete” everything below a certain y-level.
Clicking on them isn’t as easy, as you would have to create a ray/collision, have a look here. Brackeys also have a great tutorial for raycasts.