Generating colliders on only certain meshes but not others.

Hello again,
I have a piece of terrain geometry that is made up of multiple meshes. I do not wish for the entire object to have colliders generated, but rather only specific meshes to have collision.

Specifically, I have my exterior geometry and my interior geometry in the same object. I wish to have only the interior walls and floor to have colliders but not the ceiling or the exterior. The ceiling and the exterior are separate meshes in the total terrain object. So far I have only been able to figure out how to generate colliders for all or nothing. Is there any way to do what I am trying to do with out busting my entire terrain apart into separate objects?

Thanks in advance for your help,
3Dnut

You’ve learned the lesson, you either generate for all meshes in a single object or none. So you have to break this object apart so the objects are separated into those that you do want colliders for and those you do not.

Uggh! I guess I know what I will be doing for the next few hours :wink:

Thanks for the info!