generating lightmap uvs is crashing unity3 for a specific model in my scene. Why?

Generating lightmap uvs on import is locking up unity3… forcing me to ctrl alt delete… Any ideas why? I did submit a bug report.

Ok… update… it does work… not a total lock up… just locks it up for like 20 min… odd… but ok.

high-poly models are expected to take very long to generate uvs (i think i added this into release notes ;-)). Anyway, we plan to improve it

thanks for the update :slight_smile: