Generating lightmap uvs on import is locking up unity3… forcing me to ctrl alt delete… Any ideas why? I did submit a bug report.
Ok… update… it does work… not a total lock up… just locks it up for like 20 min… odd… but ok.
Generating lightmap uvs on import is locking up unity3… forcing me to ctrl alt delete… Any ideas why? I did submit a bug report.
Ok… update… it does work… not a total lock up… just locks it up for like 20 min… odd… but ok.
high-poly models are expected to take very long to generate uvs (i think i added this into release notes ;-)). Anyway, we plan to improve it
thanks for the update