Generating new character

I am looking to generate a basic character into unity. But each time you click play, it generates a new body frame each time. So the character will look different everytime you start the project?

Does anyone have any advice or know of any current projects where I can see a snippet of code, to get me started.

as in you create different bodies in a mesh editor and it picks one (in which case we’re talking selecting one element from a collection), or do you mean is programmaticly creates a mesh each time within unity (maybe blendshapes?)?

yes using blendshapes, I have done some research and think this is a slightly easier way of doing it. Do you know any tutorials or a starter script to go from?