Hello guys I have a question about how to generate nice terrains (I’m very new to unity)
I am making a tower defense game and I bought this asset: Unity Asset Store - The Best Assets for Game Making
Everything looks really nice (textures and models), but when It comes to generating the levels I don’t know what to do. I find really hard to use unity’s terrain system manually with the brushes (maybe I don’t know how to use it?), because it becomes so messy. The asset itself comes with a very neat terrain with all the textures mapped to the correct points, which doesn’t really look like they brushed it. What approach could I use?
This is how their terrain looks like
there is also a splat map inside the terrain
Thanks a lot