As a cheap cheap indie developer, i have no budget for my very own project. There is a choice that i can use commercial free music from the internet. But the music in my game won’t be unique. The other way is to compose one by myself, but i am not talented at that.
So, do you know if there is any good program to generate music? And for more, do you know if there is a way to generate music in unity in real time?
I guess I tried that idea in Unity. First we buy several music loop with separated tracks. Second we use AudioSource.PlayScheduled() to play the loops/tracks. But we still have to find music loop