generatng objects

hi, looking for some advice/help on generating objects…i have a series of objects (imported from blender), at various points i need to generate one of the objects and assume control of it for a period of time. on a basic scale, think tetris, where a series of shapes are used…one is generated, you control it untill it hits the bottom and then you take control of the next generated object.

im just trying to get my head around the way to generate the objects and the bet way to do this…

thanks!
Cav.

You want to use Instantiate…see this and this. For the control, you’d have a script attached to some object (probablly an empty would be fine) that does the instantiating, then gets input and applies that to the instantiated object. It would run in a loop, so that when one object stops, it instantiates another, etc.

–Eric