ive updated to unity2017
and my generic rig is all wrong
it messes up the rotation and repositions the limbs differently
see screenshot
what happened to the generic rig? ive looked for a setting and checked avatars but i cant seam to fix it
ive updated to unity2017
and my generic rig is all wrong
it messes up the rotation and repositions the limbs differently
see screenshot
fixed it by parenting the model into a null before exporting.